Thursday, 27 September 2018

Fortress of Gul Shah

Fortress of Gul Shah

I wanted to play a NW Frontier Game. We were ready to go with a quick choice we had 24 points consisting of Gurkha unit led by a Bullet Proof Burgler, a Sikh gun with a Good chap in command, and two standard Highlander units led by a CAD and the other by a YelIow Bellied BOUNDER.  It became apparent that the imperial attackers are led by the leavings of the Regiment.  the defenders had two irregular foot each with a brave commander and two tribal Infantry who were both the Favorite nephew's of Gul Shah.

The Fortress

Gurkhas in the Rocky

Sikh Gun
This gun did sterling service getting 8 hits on the yellow doored block house, pinning down tribesman trying to rush the Gurkhas and driving back tribesmen attacking the Highlanders

Death to the Gurkhas!

Highlanders under fire
The highlanders, led by "the Bounder" managed to give covering fire to their partner unit who scaled up on the left and stormed the buildings




The attack was a success for the Anglo Indians mainly due to the Sikh gun, they took over the defence.  We then had the Tribesman attack at Dawn with 36 points.
Gurkha sentry gives a warning

Gurkhas have built a sangar at the top of  trail

Only one Gurkha survived the second wave his trait was "Lucky" and he never got to use it



Highlanders did some good shooting





Sunday, 23 September 2018

Barbarossa Recce Screen

Barbarossa 7th Panzer Thrusts forward!
June 1941

Battlegroup Barbarossa battle 500 points a side. Recce Screen Scenario with a victory for 7th Panzer Division taking all the objectives. 

Soviets had a BT-7 Company one KV and a Platoon of infantry in trucks.

Germans had a motorcycle platoon, a platoon of Pz2s, a platoon of Pz38ts, one Panzer 4,a stug  and all radio netted.

Carnage for the Soviets doon the road

They go right

The lone KV finally succums

Soviet Thrust on their left

German back line HQ and Radio Van

Pz38t thrust into the forest

Stuka strikes plastered the Soviets with pins

Panzer 2s cut a dash

Taking ~Bt7 in the flank
BTs on the left wait to strike

Final fight for the last objective




Sunday, 9 September 2018

"Disaster" in the Wallonia

Captain Slaughter's Plan 
Step One Lt Atkins to slip into the town and fix the Germans attention.



Step Two Lt Disaster to seize the road bridge on the British Left


Step 3 Lt Scarlet to attack to take the cross roads on the high road


Battle Commence, immediately poor radio transmission leaves each platoon operating in isolation all three platoons are out of touch with Captain Slaughter in  battlegroup HQ.  In CSM Punishment's opinion Captain Slaughter is the one out of touch with reality.  Lt Scarlett passed through the woods and was killed in front of the White house in this pictures foreground.

Sargeant Sly infiltrates on the river bank

Tommies under the muzzles of MG42


Lt Atkins before he "pushes on"

Lt Atkins kept the jerries occupied, Sargeant Sly hugging the wooded river bank managed to get within assault range of the Jerries but his boys wouldnt charge home pinned down by spandau fire.  Atkins rather luckily got most of the sections into fire positions, rattling fire into their dominate position.

Lt Disaster occupies the Lofthouse
Lt Disaster's lead carrier ran into a Panzer schreck ambush, who in turn paid the price. The last carrier was pinned down repeatedly by nasty Jerries hidden on the second floor of an old wreck.  Disaster later brought down a vengeful mortar stonk.  Jerry had melted away victorious.

Scarletts's death had made the whole company think of vengance on their next encounter with Jerry.  Scarlett had been very popular and known to the men as "Crumpet hunter"